Stallers

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Stallers are infamous for being known to stall rounds in Boss Battle. They're pretty common (Nearly one in every few rounds) in Boss Battle. They can only be seen in that mode, usually as Runners, or use a variety of kits/a glitch to stall the game (Mostly seen with Agile/Holo). Most of the time, they stall for as long as they can until the time runs out or they fail to, getting killed by a Boss.

Evolution
The evolution of Stallers is unknown, as well as their reason to why they stall or why they tend to keep doing it if they survive long enough.

Combat
Sometimes they would fight normally, but proceed to run and stall, via either hiding or getting high-to-reach (most of the time impossible to reach) places (Ex. A Cone Gunner flinging you, or Agile out-of-range for any of Boss' attacks). Most of the time, they can be seen as either an Agile, Jetpacker, or Holo.

Weaknesses
Stallers can actually be reported in the Guide, so they can be banned. If they're in range, you can use the Rage Roar to ragdoll them, so you can finish the job, or Terrestrial's Rock Throw or Enchanted's moves can also be a counter, depending on where they are.

If an Admin is in-game and they weren't reported before, they will give the Staller 3 warnings before they get a one day ban.

Trivia

 * Friendlies in Boss Battle can also be banned, as well as Team Killers and Double Kitting.