Boss Battle

Boss Battle is a Player vs. Everyone gamemode where the goal is to be defeat the boss or defeat all the players attacking you.

How the Game Works
The game required 2 or more people to start, and depending on the servers popularity, it can have up to 4 bosses at the same time. The Boss(es) are chosen by random, and get a set of items to use (Refer to the Boss Kit). The fighters can use whatever kit they would like to use to fight the boss with. The Boss' HP will be at the top of the screen, and will switch to the one who has been damaged recently if there is multiple of them at once. If theres multiple Boss' at the same time, their health will be shared from a pool, which means they would all have even amounts of Health, like instead of both bosses having 2k health, they split and have 1k.

Every 10 players in a server will add another boss slot.

History
Boss Battle used to be a standalone game by NobleReign, where it acts the same as it is now, but the boss and the fighters both had the Fighter kit, and only had one map, which was Map_BossFight.

Weaknesses
Some kits are more vulnerable to death on Boss Battle, or generally weak enough to not be a good idea to use on the game mode. Hat Kid can easily die from the Claw, Ninja and Marble are both easy to kill, Holo is super weak against Boss when dealing damage, etc.

Maps
Boss Battle can currently take place on the following maps:
 * Map_BossFight
 * Map_Sandblox
 * Map_BrickBattle
 * Map_LavaCavern
 * Map_Crossroads
 * Map_ZombieTown
 * Map_Beach
 * Map_IsleOfOrigin
 * Map_SimianSunset
 * Map_Hexarena
 * Map_Terrarium
 * Map_Gladiator
 * Map_DimensionX

Trivia

 * Map_BossFight is the name of the first appearance of Boss Battle.
 * The Boss' Claw is similar to the Furry Scratch.
 * The Rage will give the Boss meter a rainbow effect until it runs out.
 * The Boss' Rage and Roar are both official ROBLOX emotes.
 * Rage is from the "Ud'Zal's Rage" from the Ud'Zal package, and the Roar is from the "Borock's Rage" from the Borock the Conqueror package.
 * The highest (documented) amount of bosses chosen at once was 4, when NobleReign pinged both his Kit Battle and Bus Sim fans to join the mode and see if they could get 4 bosses.
 * Boss has an unused item, Grab, which could grab enemies for a small time and put them elsewhere, mostly into pits.
 * It was scrapped in test because it was very buggy to use, and wouldn't work half the time, and was tested in normal size.
 * Sackboy's Lavaball used to two-hit the Boss, back when it was first added to Kit Battle.